Optimize your build by calculating true Damage Per Second (DPS) considering speed and crit.

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DPS Calculator: Damage Per Second

What is DPS Calculator: Damage Per Second?

DPS (Damage Per Second) is the universal metric for measuring offensive power in gaming. It normalizes damage output over time, allowing players to compare slow, heavy-hitting weapons against fast, light weapons. This calculator factors in base damage, attack speed, and critical hit modifiers.

How it Works

The core formula multiplies damage per hit by attacks per second. Formula: $ \text{DPS} = \text{Damage} \times \text{Attack Speed} $ With Crits: $ \text{DPS} = (\text{Dmg} \times (1 - \text{Crit\%})) + (\text{Dmg} \times \text{CritMult} \times \text{Crit\%}) \times \text{Speed} $

Step-by-Step Guide

  • Base Damage – Enter the average damage dealt per hit.
  • Attack Speed – Enter attacks per second (or reload time).
  • Crit Stats – Input Critical Chance (%) and Critical Damage Multiplier.
  • Calculate – View the average DPS output.

Example

Input: 100 Dmg, 1.5 Atk/s

Result: 150 DPS

FAQ

DPS vs DPH?

DPH (Damage Per Hit) is better for one-shotting enemies; DPS is better for long fights.

How to handle reload?

Reload time reduces effective DPS. Formula: Damage / (AttackTime + ReloadTime).

What about DOTs?

Damage Over Time is usually added as a separate flat value to the final DPS.

Does accuracy matter?

Yes, missed attacks deal 0 damage. Effective DPS = Theoretical DPS * Accuracy%.

Crit cap?

Ensure Crit Chance doesn't exceed 100%, as points beyond that are wasted.

Conclusion

Maximizing DPS often involves balancing stats rather than stacking just one. A slow weapon might have high damage per hit (DPH) but low DPS, making it poor for sustained boss fights but good for 'kiting'. Use this tool to compare gear upgrades and talent builds effectively.

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References & Standards

This calculator uses formulas and data standards from Standard References to ensure accuracy.

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